package b1.scenes.fight
{
	public class AnimalStatus
	{
		public var index:int;
		public var hPChange:int;
		public var hPChangeIteration:int;
		public var vPChange:int;
		public var vPChangeIteration:int;
		public var coolDownTime:int;
		 
		public function AnimalStatus()
		{
		}

	}
}